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I didn't find any bugs playing through (I won :)), really great pastel aesthetic. I could just imagine the rage a local-multiplayer version of this game could cause.

Balancing could use a little more work. Playing through, I was able to constantly push down the enemies so they could never touch me or flip the dice, so I was able to win by touching the dice maybe once or twice. I think if this became local multiplayer that would be minimized. Otherwise playing with how long you are stuck on the ground or lengthening the cooldown of the push could cause more toss ups with the dice.